Stick Ranger: Cavern Chronicles (also known as SR:CC) is an action RPG mod of the web game Stick Ranger, which was made by ha55ii. The creator of the mod, however, is Poisonshot. Stick Ranger: Cavern Chronicles uses Ivan's Mod as a base, and contains many features included in said mod. ![]() The mod was first released on August 8, 2017. The core gameplay of Stick Ranger is not changed in this mod the player can drag their stickmen around with their mouse, and they will automatically attack enemies provided that they are on the ground and not being dragged. They must beat a large variety of stages by beating their boss screens. Bringing a Parasaur and using its turret mode can be very helpful in identifying enemies and potential tames. The mod is a "wiped" mod, having replaced every single weapon as well as almost every stage with new content. For example, Megalania can be hard to spot without turret mode, and Dung Beetles may accidentally be killed if not identified first through turret mode. However, although there are new compo items (most being from Ivan's Mod), the compos themselves have not been replaced. There are also some new options and other improvements added to the mod. No longer a patch! Do note that this version is a WIP.ĭata in Stick Ranger: Cavern Chronicles is not automatically saved, so if you just leave the game and open it again, you will have lost your progress. However, it is possible to save using the Get-Set box, just like vanilla Stick Ranger. Press Get to get your code, save it somewhere, and when you want to load your data, insert the code in the Get-Set box and press Set. There are fourteen classes in Stick Ranger: Cavern Chronicles. STICK RANGER 2 WIKI CAVE 3 MODĮight of them are from vanilla Stick Ranger, four are from Ivan's Mod and two are unique to Cavern Chronicles. Punches foes to oblivion using various types of gloves. Pros: Fastest class, generally deals strong damage at a quick rate.Ĭons: Lowest range in the game, gets hit a lot compared to other classes. Monster respawn rate: 1 chance per frame. ![]() Any gold that falls into the abyss before being picked up will be permanently lost. If a stickman falls into the abyss it acts as a one-way journey to Cave 3. This area extends from the Sky Garden, with a set of narrow caverns and a large open area at the centre of the area. Slices groups of foes to their death using swords. Sky Garden 2 is an area in Stick Ranger 2. ![]() Pros: Deals strong damage, slashes can hit multiple enemies, high HP.Ĭons: Slower than most Melee classes, often outdone by Boxer in DPS. Snipes enemies using various kinds of arrows and bows. Pros: Very high range, can deal strong damage with some weapons.Ĭons: Not good at mobbing, often misses because of the cave-like terrain and the attack style.Ĭasts a large range of magic spells at foes. Pros: Varied weapons, most of which are strong.Ĭons: Slow attacks. Pros: Aura is outright overpowered after the early-game.Ĭons: Low HP, low damage compared to other classes, sucks in the early-game. Uses various guns to shoot enemies, but with a cost.
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